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SC2API
An API for AI for StarCraft II
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The visuals of a persistent ability on the map. (eg. Psistorm) More...
#include <sc2_data.h>
Public Member Functions | |
| void | ReadFromProto (const SC2APIProtocol::Effect &effect) |
Public Attributes | |
| uint32_t | effect_id |
| Type of the effect. | |
| std::vector< Point2D > | positions |
The visuals of a persistent ability on the map. (eg. Psistorm)
| std::vector<Point2D> sc2::Effect::positions |
All the positions that this effect is impacting on the map. eg. The Lurker's attack impacts multiple positions in a line.
1.8.13