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SC2API
An API for AI for StarCraft II
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This is the complete list of members for sc2::ControlInterface, including all inherited members.
| ClearClientErrors()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| ClearProtocolErrors()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Connect(const std::string &address, int port, int timeout_ms)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| ConsumeResponse()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| CreateGame(const std::string &map_path, const std::vector< PlayerSetup > &players, bool realtime)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| DumpProtoUsage()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Error(ClientError error, const std::vector< std::string > &errors={})=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| ErrorIf(bool condition, ClientError error, const std::vector< std::string > &errors={})=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| GetAppState() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| GetClientErrors() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| GetLastStatus() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| GetObservation()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| GetProcessInfo() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| GetProtocolErrors() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| HasResponsePending() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| IsFinishedGame() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| IsInGame() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| IsReadyForCreateGame() const =0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| IssueEvents(const std::vector< Tag > &commands={})=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Load()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| OnGameStart()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Ping()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| PollLeaveGame()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| PollResponse()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Proto()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| RemoteSaveMap(const void *data, int data_size, std::string remote_path)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| RequestJoinGame(PlayerSetup setup, const InterfaceSettings &settings, const Ports &ports=Ports(), bool raw_affects_selection=false)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| RequestLeaveGame()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Save()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| SaveReplay(const std::string &path)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| SetProcessInfo(const ProcessInfo &pi)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| Step(int count=1)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| UseGeneralizedAbility(bool value)=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| WaitForResponse()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| WaitJoinGame()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| WaitStep()=0 (defined in sc2::ControlInterface) | sc2::ControlInterface | pure virtual |
| ~ControlInterface()=default (defined in sc2::ControlInterface) | sc2::ControlInterface | virtual |
1.8.13